Creating 360 Virtual Tours for Teaching & Interactive Extended Reality (XR) Game Development in VR-CAVE

C-2/F-01C (Extended Reality Room), MMW Library
Virtual Event Virtual Event

The VR-CAVE at the university is the largest immersive virtual learning environment in Hong Kong, providing 360-degree 4-side and floor projections with motion sensors, enabling students to actively engage and interact with the projected visual content.
Over 100 schools in Hong Kong have already established VR-CAVE to captivate and inspire students through an immersive learning experience for different subjects.

「教育科技在教學領域的應用及案例分析」工作坊

online via zoom Online via Zoom
Virtual Event Virtual Event

教育科技在教育領域的應用越來越普遍,它為學生和教師提供豐富的教學資源和機會。
在本次工作坊中,講者將介紹如何借助前沿教育科技,包括生成式AI、虛擬實境(VR)等提升教學效率,實現教學相長。透過實際操作及優秀學生作品展示,分享科技教學發展潛力,並為參加者提供親身體驗虛擬實境操作的機會。

Teaching in the Metaverse Classroom Using Spatial

E-P/F-12 (Metaverse Education Lab, Apple Regional Training Center)
Virtual Event Virtual Event

The Metaverse is a new and exciting digital universe where social interactions, entertainment, and business take place. It also provides great potential for enhancing educational experiences, improving student engagement and creativity, and making learning more interactive and fun. The workshop will demonstrate the followings:

Introduction to Metaverse with an initial experience on the Spatial metaverse platform;
Learn the basic operations and features in the Spatial Metaverse;
Having a tour in fantasy metaverse spaces;
Using Metaverse as project exhibition spaces for education;
Learn how to use the Spatial Metaverse to hold a virtual class;

Using Generative AI for Academic Research and Writing with Copilot

online via zoom Online via Zoom
Virtual Event Virtual Event

This workshop will provide a practical demonstration of using Copilot, an AI generative tool powered by GPT-4 and the Microsoft Bing Search Engine. The focus will be on exploring how this tool can support academic research and writing. During the workshop, participants will gain hands-on experience with the research process. This will include activities such as identifying a research topic, conducting a literature review, drafting a research paper, and creating a presentation outline. Furthermore, we will delve into the critical evaluation of AI-generated tools in the context of supporting academic research works.

Workshop on New Features of Zoom: Avatars, Whiteboards, …

online via zoom Online via Zoom
Virtual Event Virtual Event

With the recent release of Zoom version 5.10.4, some new features for more interactive online lessons are made available. This workshop aims at demonstrating the use of these new features including:

using the new cross-platform Whiteboard for asynchronous and synchronous collaboration
monitoring activities in Breakout Rooms
advanced chat functions
using a customized background in the immersive view for a unique sense of togetherness
zoom with avatars

Online Teaching and Learning via Zoom

online via zoom Online via Zoom
Virtual Event Virtual Event

This workshop aims at providing new colleagues with try-out opportunities on creating online teaching sessions. We will discuss how to use Zoom for online class meeting (create a meeting session through Moodle, make online teaching more interactive) as well as key features of Zoom (Share PPT, Share File, Share Screen, Breakout Rooms, Record, Attendance Report).

Workshops to Familiarize Staff with Classroom Facilities for Hybrid/Blended Teaching and Learning

online via zoom Online via Zoom
Virtual Event Virtual Event

In hybrid teaching, some of our students will be attending the lessons in the classroom, and some will be joining us via Zoom online. This workshop aims at covering some pedagogical and technological topics on handling this mode of teaching, such as examples of how to plan for a 3-hour lesson, a demonstration of how to make use of equipment in classrooms to conduct hybrid teaching with Zoom, steps to video-record and upload recordings of your classes.

Environment Design in the Metaverse using Spatial

online via zoom Online via Zoom
Virtual Event Virtual Event

The Metaverse is an exciting digital universe where social interactions, entertainment, and business occur. It also provides great potential for enhancing educational experiences, improving student engagement and creativity, and making learning more interactive and fun.
In this workshop, you can have an exciting experience in the Metaverse via the Spatial platform. You can learn the latest features on Spatial to interact with your students. You can also learn how to develop Metaverse spaces for students’ exhibition projects using multiple forms of virtual items in a 3D environment to present their creative designs and ideas. You can try using Meta Quest headsets to explore VR immersive experiences in Spatial after the workshop.
All EdUHK staff and staff who participated in the workshop “Teaching in the Metaverse Classroom Using Spatial” organised by LTTC are also welcome.

Workshop: Introduction to the use of Open edX

online via zoom Online via Zoom
Virtual Event Virtual Event

Massive Open Online Course (MOOC) has been a trend of e-Learning Development and edX is one of the popular MOOC platform providers. With an objective to explore more possibilities of online learning, an open edX platform is hosted by LTTC and a few examples of online courses were uploaded on the platform. For a developed MOOC course, students are able to participate in a course via the web and teachers are able to interact with students. The workshop is intended to introduce using edX as a MOOC platform. Colleagues interested in MOOC course development are welcome to enroll the workshop.

Event Series Induction (Sem 2, 2023/24)

Induction (Sem 2, 2023/24)

online via zoom Online via Zoom
Virtual Event Virtual Event

The Induction – Introduction to Teaching in Higher Education Settings is organised by the Centre for Learning, Teaching and Technology (LTTC). It is categorised as part of the Certificate Course – “Introduction to Teaching in Higher Education”. It is offered to all new full-time academic/teaching staff and Research Postgraduate (RPg) students of EdUHK. The Induction aims to provide essential learning, teaching, and assessment information at EdUHK, for which two 3-hour sessions will be arranged. The Induction is delivered by LTTC staff and academic staff from different departments and other academic support units of the University.