Workshop on sharing your ideas with stop-motion videos

Stop-motion videos can be a powerful way to convey our messages with some simple props. This workshop will guide yoou through the steps to make your own stop-motion video. No prior experience is needed.

Workshop on sharing your ideas with stop-motion videos

Stop-motion videos can be a powerful way to convey our messages with some simple props. This workshop will guide yoou through the steps to make your own stop-motion video. No prior experience is needed.

Creating Animations and Video Editing for Teaching

online via zoom Online via Zoom

Students who complete the 2-hour workshop can be counted towards the Experiential Learning and Achievements Transcript (ELAT), under “Careers and Professional Development.

Artificial Intelligence Literacy (AIL)

Changes in emerging technologies have placed at the forefront the development of knowledge, skills and attitudes that will equip students with the required level of Digital Competency Requirement (DCR) to succeed. In recognition of the impacts of technologies, students who are admitted in 2024/25 can fulfill the DCR by completing one of the pathways.

Creating 360 Virtual Tours for Teaching in VR CAVE

C-2/F-01C (Extended Reality Room), MMW Library

The VR CAVE at the university is the largest immersive virtual learning environment in Hong Kong, providing 360-degree 4-side and floor projections with motion sensors, enabling students to actively engage and interact with the projected visual content. Over 100 schools in Hong Kong have already established VR CAVE to captivate and inspire students through an immersive learning experience for different subjects.

In this workshop, you can get to know the concept of VR CAVE and develop a step-by-step understanding of creating virtual tours for teaching. You can also get hands-on experience and useful tips in creating digital content such as 360-degree photography, graphic design using Adobe Express, and creating your own immersive virtual tours in VR CAVE for teaching using no-code 360 Designer software.

Flying Your Mini-drone with Photogrammetry

online via zoom Online via Zoom
Virtual Event Virtual Event

Unmanned Aerial Vehicles (UAVs), commonly known as ‘drones’, are aircraft piloted remotely by an operator. A drone is a way to teach real-world examples of coding in action, demonstrating principles of flight and physics. Therefore, drones have been helpful in organising and developing STEM/STEAM activities.

In this workshop, you will learn how to fly an educational drone (DJI RoboMaster TT). You will have opportunities to learn Scratch and Python by programming drones to design flying trajectories, take pictures, and accomplish autonomous flying missions. At the end of the workshop, you will use RealityCapture, a photogrammetry software, to build 3D models with the images/videos captured by drones.